Diamonds in the sky


I quickly slapped together a background for the demo level. Considering the purpose of this level is simply to let players play with the controls and get a sense of the combat, I didn't think having a cohesive background mattered too greatly. I just have some fine-tuning to do when it comes to player controls and adding some tutorial prompts. Then it'll be on to learning how to make a trailer and releasing the demo!

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